home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- repeat while rollOver(6) and (the movieTime of sprite 2 < the stopTime of sprite 2)
- updateStage()
- end repeat
- set the member of sprite 2 to 0
- updateStage()
- set the member of sprite 2 to member "NoMov.MOV"
- updateStage()
- go(the frame - 3)
- end
-